No One's Home Update

TLDR: The project had a few issues but they've been resolved.

So on the first day of the project, I came across some environmental issues, mainly after the work is done for the day had been completed, I tried to upload the files onto GitHub but because the files were too big and I wasn't able to split the files into smaller pushes/commits initially, I had to restart the entire project.

While working on the project, I've noticed that I like to have the halls a little more narrow to create a deeper sense of immersion, and am considering changing the main floor to be more of a square, rather than a straight line of a hallway. I'll keep the same rooms but change the layout so that it's not just linear.

After working all day today and yesterday to come up with a solution to the problem, I manage to fix the issue and am in the middle of restarting setting up the environment. 

Hopefully, I'll be able to hit the ground running because of the experimentation I did before on previous blog posts and as well as the first restarted project.

Problems:

- Had to redo the first day of the project because of failure to upload all data onto Github.

Solution:

- Restarted the project and pushed/committed small parts of the asset at one time.


To Do:

- Create the Main floor
- Edit all doors to work with VR 
- Edit Main Camera and turn it into XR Rig