A small feature that we're going to add to our controllers is when we grab with our hands, we're also going to hide the hands.
We're going to change our current XR Controller set up, currently, we have our XR Controller model prefab set to the left and right-hand prefab, but we're going to set the model prefab to none. What we will do instead is set the child of each hand to the prefab, so that we can hide and show the prefab.
Next, we're going to go into XR Ray Interactor and go into Interactor Events -> On select/On Exit. Create a new even for select and exit, and add the corresponding left/right model prefab to the event. For the function, we want GameObject -> SetActive for false when we select another object, true when we exit another object.
This way, we don't have to adjust the grip and location for every grabbable object.